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COVER ART — Bluebeard's Bride

Bluebeard's Bride

Investigatory HorrorGothicPublished
Role
Lead Developer, Writer, Dev Editor & Layout Assistant
Summary

Bluebeard’s Bride is an investigatory horror tabletop roleplaying game, written and designed by Whitney “Strix” Beltrán, Marissa Kelly, and Sarah Doom (Richardson), based on the Bluebeard fairy tale.

Winner of the Indiecade Grand Jury Award, Indie Groundbreakers Game of the Year, and Indie Groundbreakers Best Art. Referenced in academic papers.

Testimonials

“Part horror, part mystery, and part progressive introspection, Bluebeard's Bride brings together the best (and darkest) of media like Crimson Peak and American Horror Story.”

Brooke, Pop Culture Uncovered

“Bluebeard's Bride will push you deep into dark waters from almost the first moment of play.”

Rachel Beck, Dread Central

Interviews
Waypoint (Vice)
2017  →
Sarah & co-author Whitney Beltrán on the gothic horror of Bluebeard's Bride.
+1 Forward
2018  →
Sarah & co-author Marissa Kelly talk design process.
RPGGeek
2016  →
Sarah, Whitney Beltrán & Marissa Kelly discuss designing the game.
Gamerati
2016  →
Sarah talks with Marcelo about the game's themes and origins.
Full Metal RPG
2019  →
Sarah on Bluebeard's Bride, LotFP, Magpie Games, and New Mexicon.
Actual Plays
Gudiya, Parts 1 & 2
2016  →
Award-winning actual play of Bluebeard's Bride.
One Shot Podcast (3 parts)
2016  →
Sarah runs a full three-part session for the One Shot crew.
The Jank Cast (2 parts)
2016  →
Sarah runs Bluebeard's Bride for the Jank Cast crew.
Big Bad Con Kickstarter
2016  →
Actual play produced for the 2016 Big Bad Con Kickstarter campaign.